• Sukumar  

  • Lecturer

    Email : This email address is being protected from spambots. You need JavaScript enabled to view it.

    Tel : +604 653 ****
    Fax : +604 653 3335
    Room : 621

    School of Computer Sciences, Universiti Sains Malaysia, 11800 USM, Pulau Pinang

    Research Cluster

    Service Computing

  • Research Interest

    • Game Technology
    • Virtual Reality
    • Interactive Computing
    • Multimedia Computing


    • Game Technology, Multimedia, Virtual Reality, Education Learning


 BCompSc. (Hons) (Multimedia), Universiti Teknologi Mara

MSc (Computer Sciences), Universiti Teknologi Mara

Ph.D. (Computer Sciences), Universiti Teknologi Mara


Multimedia, Games, Virtual Reality



Scopus ID      :
ORCiD            :




Mohd Hashim, S. H., Nasir, N. F., & Jyn, S. T. H. (2022, November). Entrepreneurship Education Through Three-Dimensional Virtual Reality Technology in Learning. In International Conference on Entrepreneurship, Business and Technology (pp. 679-688). Singapore: Springer Nature Singapore. 10.1007/978-981-99-2337-3_58

Nasir, N. F., Jyn, S. T. H., & Hashim, S. H. M. (2022). Decomposition of Subjective Norms:Addressing the Importance of Normative Influence in Purchasing Unsought Product. International Journal of Academic Research in Business and Social Sciences, 12(11), 1917 – 1922.

Mohd Hashim, S. H. (2022). Framework of Nutritious Food in Technology of Vending Machine for People Health. International Journal of Advanced Trends in Computer Science and Engineering11(3), 169–172.


Hashim, S. H. M., Ismail, M., Manaf, H., & Hanapiah, F. A. Usability of 3-Dimension Virtual Reality Game on Dual Cognitive Task for Stroke Rehabilitation.


Hashim, S. H. M., Ismail, M., Manaf, H., & Hanapiah, F. A. (2019, February). Development of dual cognitive task virtual reality game addressing stroke rehabilitation. In Proceedings of the 2019 3rd International Conference on Virtual and Augmented Reality Simulations (pp. 21-25).


S. H. B. M. Hashim, M. B. Ismail, H. B. A. Manaf and F. A. B. Hanapiah, "Framework of virtual reality game on dual cognitive task for stroke rehabilitation," 2018 IEEE Symposium on Computer Applications & Industrial Electronics (ISCAIE), Penang, Malaysia, 2018, pp. 114-118, doi: 10.1109/ISCAIE.2018.8405454.


Hashima, S. H. B. M., & Ismailb, M. B. Challenge of Existing Game in Rehabilitation.


Hashim, S. H. M., & Diah, N. M. (2015, August). Game engine framework for Non-Programming background. In 2015 IEEE Conference on Open Systems (ICOS) (pp. 18-21). IEEE


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CPT 113  (Undergraduate) - Metodologi Pengaturcaraan & Struktur Data (Programming Methodology & Data Structures) - Present

CPC452  (Undergraduate) -Animasi & Realiti Maya (Animation & Virtual Reality) - Present



Recognition & Leadership


Bronze Medal at INDES 2022 11th International Invention, Innovation, and Design Exhibition 2022 

Gold Medal at INNOVATION COMPETITION DAY (2018), 3 Dimensional Virtual Reality In  Augmenting Rehabilitation For Persons With Disabilities

Silver Medal at IIDEX 2018 UITM SHAH ALAM, 3 Dimensional Virtual Reality In  Augmenting Rehabilitation For Persons With Disabilities

Best Paper at International Journal Of Control Theory And Application. Challenge Of Existing Game In Rehabilitation (2017)


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School of Computer Sciences, Universiti Sains Malaysia, 11800 USM Penang, Malaysia
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