BACHELOR OF COMPUTER SCIENCE (HONOURS) PROGRAMME

Computer Science at USM began with a course in programming in 1974. It has since developed into a specialisation in Computer Science under the Bachelor of Science (Mathematics) honours degree, and eventually the Bachelor of Science (Computer Science) (B.Sc. (Comp.Sc.)) degree with honours was offered.  Beginning in the 1983/84 session, after a complete revamp of the curriculum, the Bachelor of Computer Science (B.Comp.Sc.) degree with honours was offered to replace the B.Sc. (Comp.Sc.) degree. 

USM's B.Comp.Sc. (Hons.) has succeeded significantly in producing highly qualified graduates that have been widely accepted by both the public and the private sectors.  An important contributing factor to this success is its strong curriculum, which always strives to achieve a balance between the teaching of the theory of computing and exposure to practical aspects.  The curriculum has been continually updated in accordance with current technology.  For instance, in the 1992/93 session a new curriculum which was more up-to-date was implemented, and in the 1994/95 session, it was further modified to conform to the University Academic System (SPU).  Beginning with the 1996/97 session, the curriculum had been adjusted to reduce the minimum period for graduation from 4 years to 3 years under the Three Year Academic System (SPTT).  In 2000/01 session a new curriculum was introduced and adapted to conform with the recommendation made by the National Higher Education Council on SPTT (SPTT(M)).  In 2006/07 session, a new revised curriculum was introduced.  The degree programme has been adjusted in 2009/10 to revert the minimum period for graduation to 4 years (Four Year Academic Systems) (Sistem Pengajian Empat Tahun) (SPET).

In 2019/20 academic session, a revised curriculum was introduced which involves restructuring the degree programme into three programs that is offered as single entry multiple track entrance mechanism. This mechanism allows a unified intake for three programs and students will start to specialize at their fourth semester based on their choices.


BACHELOR OF COMPUTER SCIENCE (HONS) (INTELLIGENT COMPUTING)


  • Major: Intelligent Computing (Perkomputeran Cerdas)

                In the digital world we live in, the element of intelligence permeates our daily lives. From homes to cities and from apps to robots - intelligent computing helps us monitor activities, plan schedules, secure information and make right decisions. The demand for intelligent and smart systems by governments, organisations and end-users has given new impetus to the area of intelligent computing. This has created a demand for computing professionals who are able to fulfil this requirement.

                Students majoring in Intelligent Computing will develop and expand their knowledge on machine learning, computational intelligence, programming language implementation and paradigms and theory of computation. These would lay the foundation for students to further pursue specific interest in either Data Analytics, or Media Computing.

    Ultimately, graduates majoring in Intelligent Computing will be able to:

    *    apply intelligent techniques and approaches to solve domain-specific problems which include intelligent systems, data analytics, computer vision, natural language processing and multimedia information systems [Technical Knowledge].

    *    develop and design intelligent or smart applications and software on various platforms including web-enabled systems, and mobile and game platform-based development [Design Solutions in Context]. 

  • The general educational goal of the Bachelor of Computer Science (Hons.) degree programme is to produce high-quality graduates with the necessary professional skills to practice as successful computing professionals and compete effectively in a world of rapid technological change. Therefore, the educational objectives of the programme are to train:

    PEO 1: Computing practitioners who are able to adopt appropriate methodologies and techniques to provide computing solutions based on relevant knowledge and technical skills in the fields of computing which are in line with the industry requirements.

    PEO 2: Computing practitioners who have leadership skills, autonomy and responsibility and communicate effectively with computing-related stakeholders.

    PEO 3: Computing practitioners who have positive attitudes, commitment for lifelong learning and entrepreneurial mind-set within industry for self and career progression.

    PEO 4: Computing practitioners who uphold ethical and professional practices in maintaining self and professional integrity.

  • At the end of the programme, graduates will be able to:

    PLO1: Analyse concepts, principles, and theories relating to computer sciences [Knowledge and Understanding].

    PLO2: Apply appropriate algorithm and techniques for computing solutions [Practical Skills].

    PLO3: Construct computing solution using appropriate algorithm and technique for non-routine problem [Cognitive Skills].

    PLO4: Communicate effectively and confidently with diverse stakeholders in appropriate context in a well-structured manner to a diversity of audiences [Communication Skills].

    PLO5: Interact effectively with different people in diverse learning and working communities in computing practices as well as other groups [Interpersonal Skills].

    PLO6: Uphold professional and ethical practices in delivering services related to the field of computing and varied social environment [Ethics and Professionalism].

    PLO7: Engage effectively in self-directed lifelong learning and professional pathways [Personal Skills].

    PLO8: Apply entrepreneurial mind set in delivering solutions under changing industry landscape [Entrepreneurial Skills].

    PLO9: Demonstrate leadership, teamwork, accountability, and responsibility in delivering services related to field of computing [Leadership, Autonomy and Responsibility].

    PLO10: Use a broad range of information and software tools to support study or professional work in computing [Digital Skills].

    PLO11: Use numeracy skills for problem solving in the field of in computing practices [Numeracy Skills].

  • Programme Requirements

    Programme requirements together with course code classification for all Bachelor of Computer Science (Honours) programmes are given in the table below.

    Programme Requirements

    Course Type

    Number of Units

    Type of Programme

    Computer Science

    (a)    Core

    T

            (i)  Computing

    60

           (ii)  Specialisation

    20

    (b)   Elective

    E

    21

    (c)    Free Module /

    E

    15

    University Requirements

    U

    16

    Minimum Total Unit Requirements

    132

  • CORE COURSES:80 CREDITS

    Common Core (60 Credits)

      Course Code

    Course Name

    Credit Hours

    CPT111

    Principle of Programming

    3

    CPT112

    Discrete Structures

    4

    CPT113

    Programming Methodology and Data Structures

    3

    CST131

    Computer Organisations

    4

    CPC151

    Fundamentals of Logic and Artificial Intelligence

    4

    CPC152

    Foundations and Programming for Data Analytics

    4

    CAT201

    Integrated Software Development Workshop

    2

    CMT221

    Database Organisation & Design

    4

    CSE241

    Foundations of Software Engineering

    4

    CST232

    Operating Systems

    3

    CST235

    Principles of Computer Networks and Information Security

    4

    CPT212

    Design and Analysis of Algorithms

    4

    CAT302

    Industrial Training

    12

    CAT304

    Group Innovation Project and Study for Sustainability

    3

    CAT402

    Professional and Technopreneurship Development

    2

    Total Credits

    60

    Major Core (20 Credits)

     

    CPC251

    Machine Learning and Computational Intelligence

    3

    CPT316

    Programming Language Implementation and Paradigms

    3

    CPT411

    Automata Theory and Formal Languages

    3

    CST435

    Principles of Parallel Computing

    3

    CAT405

    Intelligent Computing Major Project

    8

    Total Credits

    20

     

    ELECTIVES COURSE COMPONENTS

    Must Take all courses (due to electives becoming specializations)

    CPC351

       Principles of Data Analytics

    3

    CPC353

    Natural Language Processing

    3

    CPC354

    Computer Graphics and Visualization

    3

    CPC357

    loT Architecture and Smart Applications

    3

    CPC451

    Big Data Technologies and Management

    3

    CMT322

    Web Engineering & Technologies

    3

    CMT426

    Business Intelligence and Analytics

    3

     

    Total Credits

    21

    FREE MODULE COURSE COMPONENTS

    CPC452

    Animation and Virtual Reality

    3

    Free Module from other School

    12

    Total Credits

    15

    UNIVERSITY COURSE (LOCAL STUDENTS)

    LKM400

    Bahasa Malaysia IV

    2

    WUS101

    Teras Keusahawanan

    2

    HFF225

    Falsafah dan Isu Semasa

    2

    HFF224

    Penghayatan Etika dan Peradaban

    2

     

    Kursus Bahasa Inggeris

    4

     

    Kursus Kokurikulum

    2

     

    Pilihan : Kokurikulum / Bahasa Ketiga/ Kursus Kemahiran/Opsyen

    2

    Total Credits

    16

    UNIVERSITY COURSE (INTERNATIONAL STUDENTS)

    LKM100

    Bahasa Malaysia I

    2

    SEA205E

    Pengajian Malaysia

    4

    HFF225

    Falsafah dan Isu Semasa

    2

     

    Kursus Bahasa Inggeris

    4

     

    Kursus Kokurikulum

    2

     

    Pakej Bahasa Ketiga/Bahasa Inggeris Khusus/KoKurikulum/Kursus Kemahiran/Opsyen

    2

    Total Credits

    16

    Total Units

    132

School of Computer Sciences, Universiti Sains Malaysia, 11800 USM Penang, Malaysia
Tel: +604-653 3647 / 2158 / 2155  |  Fax: +604-653 3684  | Email: This email address is being protected from spambots. You need JavaScript enabled to view it.  |  icon admin

  • Last Modified: Thursday 14 November 2024.